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'Mass Effect: Andromeda' and Simon's Fake 'Zelda'
On this week's podcast (episode 22 for those of you keeping count) John, Simon, Rachel and Miguel ponder what the future might hold for the Mass Effect series after the poor reception Andromeda received this week. While there's a good chance it has sold very well, the fact that it has a Metacritic score of just 74 and a user rating that's even lower has to mean the studio is taking a long hard look at whatever it does next. Later, Simon and Miguel argue over Simon's wishes to see a future Zelda game with more realistic, higher-fidelity visuals
Mass Effect Andromeda, Ghost Recon and Miguel's Miniature Tackle Box
In just a few short days we'll all have the pleasure of playing Mass Effect Andromeda and complaining about its weird animation and oddly scripted story, but for now you'll just have to make do with us moaning about it for 20 minutes. After we suck all the fun out of one game you're looking forward to playing, we move on to trying to pin down the dichotomy that is Ghost Recon Wildlands. On one hand it's a brilliantly realized sandbox shooter, and on the other its a clumsy attempt at tackling contemporary geopolitics. Could they have done it better? Finally, Miguel enlightens us on his latest obsession: the Star Wars X-Wing Miniatures game.
Savoring the Wonders of Zelda
With Simon out sick, this week we're joined by Area 5's Ryan O'Donnell to really dig into what we love most about the breathtaking The Legend of Zelda: Breath of the Wild. Prepare yourself for a full-on blast of unbridled enthusiasm. Before we do that and put Rachel to sleep though, John walks us through the next batch of PlayStation VR games (including Starblood Arena, the awesome-sounding Descent-style multiplayer shooter) and we talk about how Ghost Recon Wildlands reminds us of the Far Cry games.
It's the Switch Launchcast
Between the four of us, we definitely have some mixed feelings about the Switch so far. We're all in agreement that Zelda is an incredible achievement, and probably one of the best games that Nintendo has ever made, but we definitely have some misgivings about the device itself – both the hardware (especially the Joy-Cons, which are an acquired taste) and the system software. For all the advancements we've seen on PC, mobile and other consoles (including some of Nintendo's own) there's a lot about the Switch that feels incredibly out of date. Also on this episode – a special piece of exclusive #content – the first ever audio unboxing of a Nintendo Switch, freshly delivered by the UPS guy.
We talk Horizon Zero Dawn, 98% spoiler-free
We manage to talk about the completely brilliant PlayStation 4-exclusive Horizon Zero Dawn for over an hour without really spoiling anything major. At least we hope so. Much as we were desperate to talk about some of the major story beats and crazy sci-fi reveals from later in the game, Rachel kept us in check with an air horn.
Über Glixel Podcast
Glixel ist ein Gaming Podcast von den Macher des Rolling Stones Magazine. Sender-Website